This will be one of the last beta releases leading up to the 0.2 stable release.
This release adds an EventSlot object in locals, which allows a more dynamic addition and removal of callback functions. We also have a new DialogSaveQuit widget, which is a convenience widget to ask the user if they want to save their work when quitting. Also added is basic relative positioning support, by passing in a string (like “30%”) into the pos or size arguments in place of an integer, it will use the relative size; this makes it easier to support differing screen resolutions in your game.
Also added, are some assert statements which help you fail early and with a more meaningful error.
And finally, the transparency problem that has been plaguing me since I started this project has finally been fixed. Thanks so much to Radomir Dopieralski for helping me with that.
You can download the source code from the usual location launchpad.net/simplegc, while documentation is available at program.sambull.org/sgc or a Devhelp version can be downloaded from the Launchpad page.