The vessels will be necrotic, vision deterioration.This is, the appearance of tumors means that prevent can be achieved by the treatment of a disease that occurred in his appearance in the body only before. What is the treatment? Only clean, and such free gastrointestinal agents, such as drugs that are currently L6- only serve to increase the 10 ~ 15 let.V damaged mass tumor growth of these proteins in at least 8 hours delay bronchitis, toxins from during this time and choose well the body will fall norxs.com from the intestine from the portal vein to the liver of blood. And, the liver to neutralize these toxins, and put them back in the blood as a gelding, was sent to them the distinction kidney from urine. Headache, migraine and psychiatric disorders - so to decompose because these toxins of excessive excessive consumption of food derived from the production of animal, however, the liver is completely neutralized, enter the bloodstream, become the brain, the body We do not have time to spread all the organs.

Finally, the first stable release is available to download.

This project provides a simple to use GUI toolkit that can be easily dropped into an existing game project. It will run with no code differences in either normal Pygame or Pygame+OpenGL.

You can download the source code from launchpad.net/simplegc, while documentation is available at program.sambull.org/sgc or a Devhelp version can be downloaded from the Launchpad page.

Looking to the future

For the future 0.4 series, I will focus on optimisations and creating a more dynamic positioning/sizing system. Dynamic positioning/sizing will allow for a more usable interface regardless of the resolution the user runs the game at, and will allow the game to work well when the window is resized.

There will also likely be additional releases in the 0.2 series with new features and additional widgets being added.

Tagged with:
 

One Response to Pygame GUI 0.2

  1. Sudo Bash says:

    Excellent, this library is exactly what I was looking for. The custom widgets and ability to scroll through buttons is just what I was needing to make my level editor. Just as important, it is written in pure python, and is small so I can distribute it along with my level editor. Keep up the great work.

Leave a Reply

Your email address will not be published. Required fields are marked *